With this design, wouldn't 'hot' water get stuck in the corners underneath the angled barb (not underneath but in the corner), it seems if it comes in at an angle it points straight to the other barb.
Wouldn't that cause the rest of the waterflow to be essentially slower through the block since, water will take the least restrictive path to its destination.
Maybe i'm just wrong =).
I would try to get the barbs to come in from the top in the corners, you shouldn't have much problem implementing this on a NB block.
Now for a GPU block, I'd have the barbs come in on the top side, and have a small divider through the middle of the block creating a small channel.
Than again this are just opinions.
Pic for reference of statements i posted before.
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