id rather keep that "hush hush" till i get it in my hot little hands. dont really want y'all out "bidding" me. (no, not e(BS)bay)
side note:
this whole concept of diminishing returns from added pump heat has (in my mind) an interesting parallel. anyone who mods/OCs cars (only) would think we were talking about boost (turbo/superchargers). where if you put TOO much pressure (and heat from the "pump") you get something called Knock (a pre ignition in the chamber due to heat/pressure) now honestly, i "know" almost as little about cars as i do WC so i may (will) be a little off, but i think youll get the idea. now the car industry has solved this with: knock retard (changing the timing), lower boost, and or Intercoolers (which are A LOT like our cooling loops but with 2 rads vs WB & rad) i dont know how this will help, but i like to "see" how a problem was "solved" in situations that are very different but have a common "core" ...
ya, i have a car with a suercharger. and ya, ive moded it
now, back to dual loops & pumps...
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JoeCamel is F@H for ....A CURE!! (40+ GHz)
A64 Phase cooled:
FX-55 @ 3204MHz (267x12) - MSI Neo2 - MachII - OCZ DDR Booster & VX @ 3.6V , 267 @ 2,2,2,5 1:1 - x800 XT-PE @ 665/608 - DD Maze4 with 172w TEC 14V TEC PSU - 500W X-Connect PSU
A64 Water cooled:
3500 Venice @ 3000MHz (300x10) - DFI LP Ultra-D - Storm G5, D4 pump @ 16V, BIXII, 4x100+ CFM fans - OCZ VX @ 3.6V , 300 5:6 = 250 @ 2,2,2,6 - x850 XT @ 600/630 - socket A HSF & 80mm Tornado , copper mem sinks - OCZ 600W PSU
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