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Unread 12-30-2001, 10:59 PM   #45
jaydee
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Join Date: Dec 2001
Location: Spokane WA
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Quote:
Originally posted by futRtrubL
With the same cross sectional area you'll get same velocity from the same flow.

Edward
I was always under the impression corners cause things to slow down. Being pumps loose pressure to resistance, a water block with a lot of corners and resistance should slow the flow down because of the limitations of the pump? I havn't seen a pump that can keep the same volocity for an indefinate distance. Most small pumps loose a lot of their flow rate in a foot, so if you have a block with 5 inches of channels it has to slow down inside the block or pumps would not loose flow at all. I have less amount of channel distance than a Maze 2 so the water isn't in there as long and dosn't get slowed down because of the limitations of the pump. But the chnnels are wider alowing for a lot of serface area like the Maze 2. My design is more effecient at keeping the pump from loosing flow rate in other words.

The reason I said that the water is going in alsmost as fast as it is going out is because I have only a 185GPH pump which looses a lot of flow with the more distance it has to push the water. If you had a 500GPH pump it may not be as much of an issue. It may not be anyway.

Thats the best argumant I can come up with, even if it isn't right at least I am thinking about it.

And the CPU Burn hasn't raised temps to much yet. 23C ambient, 27C water, 33C CPU. So far.

Last edited by jaydee116; 12-30-2001 at 11:01 PM.
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