Wow, I got three people all doing the same job for me at once. Hehe.
I already had my bro do the same thing last night, he just went over the curves with poly-lines and then deleted the splines.
The taper is a trick though, the fins come to a point so you will always get intersecting faces with any taper. There has to be a way around this, But I have not thought of it yet.
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