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Unread 04-22-2005, 01:53 PM   #36
redleader
Thermophile
 
Join Date: Jun 2001
Location: The deserts of Tucson, Az
Posts: 1,264
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Quote:
Originally Posted by aaronspink
Your game engine doesn't support multi-processing? Well sorry about that 10+ million unit market you'll be missing.

Right now EVERY game engine is being reworked, along with every physics engine , AI, etc to support and perform well in a multi-processor enviroment. This is being driven not by the dual cores from Intel or AMD, but by the demand/requirements of the next generation console market.

Multi-core will be mainstream priced by this summer according to Intel's public roadmaps, with the vast majority of their processors sold being DC by the end of the year. In 2006 it will be hard to get a uni-core processor from either vendor.
You don't need to rework your engine to work on the new consoles. Theres nothing that says you have to use all cores. And if the cost is 3x as much for 50% better performance, the correct option may be to not use them.
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