Quote:
Originally Posted by redleader
If anything, developers have shown that they'd rather get a game out on time then get a game looking well. You don't need to have amazing graphics to sell a console game. You do have to have a product before you can sell it. Rewriting a game engine to use more then one core is a tremendous undertaking that pushes up costs and development time, and given that games are generally not too limited by CPU, its one that I think many companies will not bother with. Instead they'll simply depend on the large increases in performance brought about by increased clock speed and GPU performance.
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Actually you do need good graphics, and physics, and AI. And what idiot believes that games aren't limited by CPU? Lots of the newer games are limited by CPU. Physics is a big time issue in games at the moment.
Aaron Spink
speaking for myself inc.