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Originally posted by pHaestus
Speaking of "quiet" and low powered systems, has anyone personally taken Bill's test data and done something useful with it? If you combine his radiator testing and waterblock testing, it seems clear that the 5x10 Becooling radiator, a proper shroud, 2 120mm fans on a voltage regulator, the Innovatek block, and a small silent pump (eheim 1048 maybe) would be about the best low airflow, low flow rate, low noise combination that you can put together. And yet I haven't seen that done. THIS is the kind of spinoff material needed from Bill's articles; NOT more well-intentioned reviews and roundups with "typical" equipment and HUGE error bars.
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Yes, understanding of how the parts interact with each other is sorely lacking.
An idea I've considered, is the development of a WC system simulator that would let the user vary the components of a simulated system and get an estimation of the die temp based on the components selected. Perhaps such a simulator could be written as a Java applet and hosted by ProCooling.
For the most part, coming up with with 'reasonably accurate' mathematical models of the components is not too difficult if the necessary test data is there. (Airflow vs back-pressure for fans looks to be one of the ugliest things to model. Considering the enormous variety of fans used in watercooling, the simulator might bypass the fan issue and just take a CFM as input.)
Such a simulator might be doing very well to match actual die temperatures within 2C, but as a basis for comparing performance between hypothetical systems, it could still be useful.
Developing and maintaining such a simulator would be an ambitious undertaking, and would always be a work in progress as more relevant data became available. It's certainly doable though.
I don't have much relevant programming experience, so I wouldn't be interested in developing the front end for such a simulator, but I would be willing to work on the overall simulation architecture, and mathematical models for components, and could write such as C language functions.
If a sufficiently skilled and committed group is interested in developing and maintaining such a simulator, a tool that enabled less technically inclined people to try out different components and observe the interactions could be built fairly quickly.