I have been planning a water cooled system for a long time.
I want to make my first watercooled PC project.
I want to make my own design for a water block.
So what would you consider the perfect design?
One thing I have always based my plans is that if you don't use active cooling (peltier, fridge) then the only thing that matters is how fast you remove the heat. (not how cold the water is)
Here are my theories:
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Horizontal flow: (long ways across the chip)
This creates a slight gradient of hot to cold as the water passes from one side of the CPU to the other.
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Virtical flow: (From top to bottom of die, sideways)
This has the same gradient, but not as wide of a tempature range
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Center down flow: (from above die to the surface, and out to the edges)
This creates hot spots in the corners of the die
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Outside-in then up flow: (from edges then up out of CPU Block)
This to me seems like the best option.
You get cold flow from four sides of the CPU, and imediatly remove the heat upwards away from the CPU, leaving just one hot spot.
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Is this all even worth it?
I plan on trying some extreamly high overclocking.
I want to take my 3200+ from 2.2Ghz 400Mhz FSB to at least 2.8ghz (mabye 3ghz) with a 500Mhz FSB