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Memory: fast and clunky, or slow and swift?
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11-17-2003, 04:18 PM
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Brians256
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Join Date: Oct 2001
Location: Klamath Falls, OR
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On the other hand, Quake3 got a boost from the higher-bandwidth and worse latency system called Rambus. Was that not the case? Perhaps it was simply a different factor that caused the performance delta.
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